Course Overview
Course Overview This program offers a unique global perspective on screen industries, moving beyond traditional Eurocentric views to explore the interconnected world of film, television, streaming, and gaming. It is designed for students aiming for careers in the entertainment sector or further postgraduate study, combining critical analysis from the arts and humanities with direct insights from industry research. The course also features an optional paid Year in Industry, providing invaluable real-world experience. Key Program Highlights Global focus on screen industries beyond Eurocentric perspectives Explores diverse media including film, TV, streaming, VR, and games Directly informed by cutting-edge academic research and industry expertise Optional paid Year in Industry placement with academic support Ideal preparation for careers in entertainment or postgraduate study
Available Intakes
September 2026
CampusLiverpool Campus
CityLiverpool
ModeFullTime
Duration36 Months
FeeGBP 21,000