Course Overview
Course Overview This innovative BSc in Games Animation, Modelling and Effects (GAME) equips aspiring artists with the specialist artistic and technical skills demanded by the modern games industry. The course emphasizes a collaborative, industry-standard workflow, bringing artists and programmers together to design and produce games. You will master the entire CG pipeline, from concept to final rendered asset, preparing you for a range of creative careers. Key Program Highlights Master industry-standard software including Maya, ZBrush, Houdini, Substance Painter, and Unreal Engine Develop specialized skills across key artistic workflows: VFX, character art, environment modeling, and animation Collaborate with game programming students on team-based projects to simulate a real-world studio environment Learn from a curriculum designed in consultation with industry professionals and games industry body TIGA Gain valuable technical art skills, including scripting in Python and C#, to bridge the gap between art and programming
Available Intakes
September 2026
CampusLMU London Campus
CityLondon
ModeFullTime
Duration36 Months
FeeGBP 19,500